Review: Eric Thomas London 2019. Ever since I watched Eric Thomas’ most famous Youtube viral hit video, “As bad as you want to breathe” (Vimeo original) I’ve been wondering what it’d be like to be in the same room as him, with his energy, passion, desire and pure motivation causing through your veins to push you beyond fear, or as […]
Pitch deck examples Here are some pitch deck examples which might be useful for inspiration; Apologies if links are broken. http://bestpitchdecks.com/ https://piktochart.com/blog/startup-pitch-decks-what-you-can-learn/ http://articles.bplans.com/what-to-include-in-your-pitch-deck/ https://slidebean.com/blog/startups/pitch-deck-examples https://slidebean.com/templates/10-slide-investor-deck-by-dave-mcclure https://medium.com/the-mission/the-ultimate-cheat-sheet-for-your-startups-investor-pitch-deck-602f7ac97ace https://www.slideshare.net/hnshah/mintcom-prelaunch-pitch-deck https://www.slideshare.net/PitchDeckCoach/airbnb-first-pitch-deck-editable https://pitchdeck.improvepresentation.com/what-is-a-pitch-deck https://docs.google.com/presentation/d/17wRgJpjHIyhtgglmn31CPL_O9h2oEdy80uodjd5iaQE/edit#slide=id.g2825c084c0_939_3
Paper summary: The Consequences of Diversity in Multidisciplinary Work Teams Originally written on 25 September 2017 Paper URL: https://www.researchgate.net/profile/Susan_Jackson14/publication/229100996_The_consequences_of_diversity_in_multidisciplinary_work_teams/links/565f62bf08ae1ef929854906.pdf Summary For companies to compete within the global marketplace, multidisciplinary teams are seen as a necessary, and important step to provide structure, bring like-minded people together, to organise and bring together skills, people and abilities and with the sole aim of developing innovative products and services. […]
Ownership verses Subscription Over the past few years a number of businesses, startups and organisations are increasingly releasing products, services through a subscription method; where patrons would pay a nominal fee for access to services. Subscriptions, from a business perspective, reflect regular income streams; and may increase branding, fans, etc. However; one downside is that you never own […]
MDI – A retrospective Some time ago I wanted to write an article to retrospectively review my time on the 2018 Multidisciplinary innovation masters at Northumbria University; however I never seemed to have the time. I wanted to give an overview of what the course was about, what did we as students actually do, and give some thoughts for […]
Why does travelling to Sunderland by public transport take so damn long? If you live in Tyneside area you’ll know that its a real pain to get anywhere south of the river using public transport. Your only options are to sit on the Metro for 45-90 minutes as it stops at every stop going around the system before you finally get to your destination in Sunderland; worse […]
Swift 3 – Using .map to walk through and create an array of items with offset Sometimes I want to create a quick way to add a number of items with a name; such as creating 10 decks with an offset number. Usually this can be done like this; // usual way; var decks : [Deck] = [Deck]() for idx in 1…10 { decks.append( Deck.init(name: “#\(idx)”) ) } But I find […]
Scarface PS2 – Retrospective review Recently I’ve been re-playing the 2006 Playstation 2 game Scarface, to 100% completion. It took me approximately less than 2 days to do. I had a blast, but there are things wrong with the game that I hadn’t noticed when I first played the game. It may seem odd to replay a game that is 10 years old […]
What cables do you need to develop for Apple TV 4th generation? Having recently bought an Apple TV 4th generation for development purposes, I thought it might be useful for other developers who wish to dabble with the system to know what cables are needed to deploy your apps from XCode to the actual device. Notably the Apple TV (4th Gen) doesn’t actually come with the cable […]
NSPredicates – SUBQuery on a parent-child relationship I am currently working on a game where there is a parent-child relationship in a quite small array where; A `Group` (parent) has many `Child` objects where 1 `Child` object can be owned by only 1 `Player` and a `Player` can only ever own 1 `Child` per group In the game, a `Child` object is […]