10 reasons your business needs to go mobile, today There can be little doubt that mobile is crushing it for small businesses’ in local search. Increasingly, customers are using mobile smartphones to browse, surf, search and buy products and find services. And yet, many business still aren’t using mobile marketing effectively for their business; or understand the reasons why. So let’s go through 10 […]
Mobile marketing for small business; An overview Most businesses these days already have a website, they already have a social media presence and already know that to win more business you need to have a website that ranks highly on search engines. But did you know that mobile, mobile apps and smartphones are fast becoming the go-to way to surf for local […]
New theme launched and a new direction A new theme has been launched for this website. We’re looking on-wards and upwards. For the past few months I have been working on a few iPhone (iOS) apps and am looking forward to working on some more going forward. In addition, the importance of mobile marketing and mobile ready websites is something that is […]
First impressions of the OUYA Recently I bought the OUYA games console and game controller; an Android-based games console that costs £99 (extra controllers cost around £30-40). The OUYA comes with HDMI cable, power cable, 2x AA batteries, a games controller (Bluetooth) and several ports including Micro USB, USB, Ethernet and power ports. Using WIFI, the Android-based games console was […]
Rebranding coming soon I am in the process of setting up a business and will be rebranding this website very soon.
Snapshots of my upcoming game Here are a few quick and screenshots, videos and tests from an upcoming game I am writing for the iPhone (iOS) platform using cocos2d; Images Video [tubepress video=’cQPimLxs_Bo’ description=’false’ author=’false’ length=’false’ tags=’false’ theme=’youtube’ uploaded=’false’ category=’false’ descriptionLimit=’0′ views=’false’]
cocos2d: Displaying a grid of items in a scrollview, clipping node In a cocos2d iOS game I am currently writing, one of the things I wanted was to display a menu of items using a grid style, display the said menu in a scrollview; so I would have multiple items per page, and then finally — put the items in a clipping node. Here is a […]
Recursive disabling of CCNodes This is an update of my previous post where I was attempting to lock/disable a CCScrollLayer when I launch a modal pop-up dialog. The previous code doesn’t always work, and I’ve changed it a bit to the below; It isn’t 100% perfect but it is a bit more recursive than the last version. Basically the […]
“Almost” bulletproof cocos2d modal alerts and common layers I’ve been working on a cocos2d game for some time now, its not an arcade game; its more of a solitaire Tycoon trading game as I felt this would be good enough to get me started at least. Working with cocos2d has been very problematic for me. Things that should be simple take bucket loads […]
Sleeping Dogs review (PS3) Formerly known as True Crime: Hong Kong, Square Enix’s “Sleeping Dogs” places you deep in the underbelly of the Hong Kong triad crime family. Playing as Hong Kong officer, Wei Shen, you play a hard-boiled undercover cop whose goal is to bring down the triads, whilst along the way use weapons, martial arts, drive a […]